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Jdaster's Suggestions

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Author Topic: Jdaster's Suggestions  (Read 1407 times)
Penguin4478
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« on: June 03, 2012, 03:37:23 pm »

For item drop chance increasing items, why don't we suggest something that boosts the drop chance by a percent of the initial drop rate (sorry if that sounded a little confusing). Like so:
Let's just say blackberries drop with a 50% chance from a goomba. Using an item like item hog, which may boost the initial drop rate by 20%, will increaese the 50% to 60% because that added 10% from the original drop rate is 20% of the 50% (now this sounds really confusing, lol). By doing this, drop rate items will work on all item drops, and we won't have to think about excluding certain items like cards. Another example: if a card drops at 1% chance, it'll gain a 20% boost from the item, making it have a 1.2% chance. I hope everyone understood that... because I really couldn't think of a better way to phrase it.
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