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Respawn Point Incorrect

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Author Topic: Respawn Point Incorrect  (Read 828 times)
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« on: August 21, 2012, 11:08:07 am »

I should probably just merge everything into one topic, considering all these minor issues I found. This one is a little more severe because it can happen more easily, but it's still quite small. Anyways, whenever someone other than  you enters a map or goes through a warp, the game slightly lags just for the character that didn't go through a warp or transfer through maps. I was doing the hitting and dodging strategy with a pipe lakitu and the map lagged when my cousin entered right as I was moving away from the pipe lakitu, causing the game to register my range from the lakitu to be one, but in reality I was 2 tiles away, thus causing the lakitu to damage me from a ranged distance. It was fixed after we transferred to another map, but this can easily happen for unfair deaths in places like the boss room of SGC, so I'd just like to mention this.
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