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**Part 2 of Huge Game Update 5/28/12**

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Author Topic: **Part 2 of Huge Game Update 5/28/12**  (Read 1855 times)
Penguin4478
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« Reply #15 on: May 29, 2012, 09:48:01 am »

There's also a bean spawn area that doesn't work; I'll try to grt a screenshot up of where it is.
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« Reply #16 on: May 29, 2012, 10:55:17 am »

okays after all that i fell like i have victory dam koopa and ton of hp and then posion cave dam was that hard i got lost a ton in there but i love the stuff u get at da end  Tongue
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« Reply #17 on: May 29, 2012, 11:29:41 am »

Was a nice update, the boss was pretty though.(Cant we say that armored koopa was a boss? xD) Poison cave was... umm, just say it so: i hate it.
I think im gonna focus on getting the cards.
« Last Edit: May 30, 2012, 02:07:10 am by Firebros » Report Spam   Logged
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« Reply #18 on: May 29, 2012, 01:00:55 pm »

Boshi, its really hard to read your posts without punctuation.

Firebros, how did you get into Poison Caves? There was a Rockade there, and only I was able to break it until Kimi fixed it.
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« Reply #19 on: May 29, 2012, 02:56:24 pm »

Boshi, its really hard to read your posts without punctuation.

Firebros, how did you get into Poison Caves? There was a Rockade there, and only I was able to break it until Kimi fixed it.

Hydra fixed it. Its an spec attack to get in, thats all.
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« Reply #20 on: May 30, 2012, 12:37:18 am »

Loving the update so far. I still need to get through two things in the new area still. I wasn't really expecting the Poison Caves to be so difficult. Can't wait what you will do next.
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« Reply #21 on: May 30, 2012, 01:09:01 am »

Hmm... a few things I need to point out:
There are practically no hints for half of the new recipes, which leaves everyone at a loss
I believe there are 10 new enemies if you count armored koopa
I farmed poison bones around 150 kills for 1 1/4 hour; you sure you set it to drop card?
Rewards from HnS should be a little more expensive; I got 200 coins between me and 2 other ppl in about 8 games. I like the hiding places though; I've found one where nobody can find me o.o
Which brings up the point; if one hider is found all the hiders lose? It shouldn't works like that IMO. And since it shouldn't the seekers should be given a little more time to find the hiders. Had it not been the weird thing where only 1 hider had to be found, I'm pretty sure hiders have a great advantage over seekers.
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« Reply #22 on: May 30, 2012, 02:52:34 am »

Yes, Poison Bones does drop the card.

I'm not sure what's going on because that's not the case. It says how many hiders must be found when it displays the time remaining in the game. I'll look into the prices.
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« Reply #23 on: May 30, 2012, 09:37:55 am »

There never have been any hints for the recipes; this is no different than any other update in that regard.  Eventually, Kimi has given hints about the new recipes in the past.  Also, your chances of having gotten a card are only 75% after 150 kills (assuming a 1/100 drop rate), so it's not terribly unlikely to not get one in that time. 

I do agree about HnS, though; the rewards could be lowered to 4 and 8 or something.  With my STACHE discount, three of us got enough tokens for the card in a mere five games.
« Last Edit: May 30, 2012, 09:39:50 am by jdaster64 » Report Spam   Logged


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« Reply #24 on: May 30, 2012, 09:41:10 am »

The hints were there, although a little subtle. Last update depectable drinks spawned from some item blocks in the cave, and fried eggs are pretty eaey to figure out.
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« Reply #25 on: May 30, 2012, 10:32:36 am »

BTW, I really loved the poison cave; it was pretty dang challenging, especially with the enemies cluttering up the first section.  I suppose I could've made room for several more items in my inventory, but I managed it eventually.  Also, that alternate path to the Nuts was just mean.
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« Reply #26 on: May 30, 2012, 11:24:14 am »

I haven't fully-played the update, although I can say I enjoyed it. I haven't found a particular way to beat Armored Koopa (84 attack and 0 damage? Leaves me to believe I'm missing something.), and simu-blocks, though I haven't had a chance to use them, are a VERY nice concept.

Quick question: There is a badge where you need all the Ability badges, which is Pity Flower. The description makes absolutely no sense to me, so I'm just curious how Pity Flower in this game works.
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« Reply #27 on: May 30, 2012, 11:40:54 am »

Near as I can tell, it gives you 10 FP and makes your special attack power (1.5*Base)+(0.6*your ATK) instead of (1*Base)+(0.6*your ATK).  As for the Koopa, you'll have to finish the sidequests first.
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« Reply #28 on: May 30, 2012, 12:37:53 pm »

Oh, I forgot to change the description to Pity Flower, sorry guys. It actually adds 30% of your base special attack damage to the attack's damage. jdaster got it right, but here's an example just in case:

A special attack has 10 base damage. With Pity Flower on, 30%, or 3 of that, is added to its base damage, resulting in 13 damage. Then the normal rules are taken into account, with 60% of your Attack being added to the damage of the special attack.
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« Reply #29 on: May 30, 2012, 09:06:32 pm »

I found the spacing of area-attacks a little weird... do they attack from an area AROUND the target, or around yourself? From what I'm seeing it hits an abnormal 2x4 hitbox when using wario's ultra bomb toss.
Another thing: Can you make a chet rippo (retrainer) or lower the damage rate of poison cave? People who intentionally made low HP builds (including people who played for the first time on that acc) have a SEVERE disadvantage in the poison cave. I had 20 nuts in my inventory, and my max HP was 125. After 3 runs through, I finally made it through poison cave. Oh, I also had 12 heals at 7 HP each I used, and I used all my nuts, with only 70 HP remaining. This was AFTER I found out all the secret passages and stuff, so could you possibly make poison cave deal around 1 damage every 1.5 seconds rather than each second? I think it's a little severe at the current damage rate, especially with getting the poison bones card.
Finally, the tutorial ledge doesn't make you fall anymore... you can't make any more new characters without being unable to get past the tutorial.
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