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RPG Simulator

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Author Topic: RPG Simulator  (Read 5818 times)
Medicguy2
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« Reply #60 on: May 11, 2012, 07:02:00 pm »

(OOC: My turn, I suppose.)

Medicguy2 (Level 1): 100 HP, 1 ATK, 1 DEF.
-Medicguy2 enters and puts up a defensive pose, ready for any attack and preferring not to rush in.
Medicguy2 (Level 1): 100 HP, 1 ATK, 2 DEF (1 base, +1 guard.)
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Luigi ATK experiment on SMBO: Highest-achieved ATK 84 (+30% w/ damage Up)
Yoshi FP/ATK experiment: TBA
Shroomerson
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« Reply #61 on: May 12, 2012, 02:05:32 pm »

Shroomerson (Level 1) -  76 HP - 1 Attack - 1 Defense (Jump Counter: 1)(Punch Counter: 2)(Mushrooms: 4)
-Shroomerson tries a Power Bounce on Penguin, but fails and only bounces twice!
-Penguin loses 2 HP!
Penguin (Level1) - 95 - HP - 1 ATK - 1 DEF (Mushrooms: 5)
-The audience is amazed! Their positive attitude gives Shroomerson +1 Jump Counter!
Shroomerson (Level 1) -  76 HP - 1 Attack - 1 Defense (Jump Counter: 2)(Punch Counter: 2)(Mushrooms: 4)

I'm going to try and suggest this again:

Dual Blow- Let's you deal 1 damage to 2 opponents. After the 6th use, the damage goes to 2.
Brute Force- Let's you deal a massive 10 damage to an opponent, but only has a 25% chance of hitting.
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Razz the Koopa
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« Reply #62 on: May 15, 2012, 10:03:18 am »

(Posting this again as well.)
Adding Attack/Form that needs confirmation.
Fire Flower
-Enters Fire Form for 5 posts (Not 5 of your own posts.)
-Adds Fireball command (+5 Damage, Fire Counter. After 5 Fire Counters, Fireball becomes Super Fireball and can hit two people at once.)
-All attacks do +1 additional damage. (Fireball is not affected by this, but Super Fireball is.)
- +1 Protection extra from others using Fire Flower skills. (Fireball and Super Fireball.)


-Yoshinator (Level 1) - 91 HP - 1 Attack - 1 Defense - (Jump Counter: 3) (Fruit Shroom: 5)
-Yoshinator glares at Shroomerson. "You make an excellent Rival. But this ends here."
-Yoshinator hears a sound and turns around behind him, and See's Birdo.
-Birdo calls out. "This is as far as you go."
-Birdo spits an egg at Yoshinator.
-Yoshinator leaps onto the egg, rides it to the wall, Wall Jumps off the wall with the Egg, puts it below his feet, and lands on Shroomerson.
-Shroomerson loses 2 HP!
-Shroomerson (Level 1) -  74 HP - 1 Attack - 1 Defense (Jump Counter: 2)(Punch Counter: 2)(Mushrooms: 4)
-Yoshinator lands, kicking Birdo off the stage.
-Yoshinator turns to Shroomerson. "Lets see you top that!"
-Yoshinator gains +1 Jump Counter.
-Yoshinator (Level 1) - 91 HP - 1 Attack - 1 Defense - (Jump Counter: 4) (Fruit Shroom: 5)
-Yoshinator starts to glow, his Jump Counter now over the halfway mark.
-Yoshinator assumes his Combat Stance, ready for anything, even the revival of Fawful.
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Credit to Boshi for the Avitar. Thanks again Boshi, you rock! ^__^

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« Reply #63 on: May 15, 2012, 04:32:50 pm »

Shroomerson (Level 1) -  74 HP - 1 Attack - 1 Defense (Jump Counter: 2)(Punch Counter: 2)(Mushrooms: 4)
-A voice from somewhere exclaims "Did someone post about me?"
-A cartoon falling noise can be heard, then Fawful jumps on Yoshinator's head.
-Yoshinator loses 2 HP!
Yoshinator (Level 1) - 89 HP - 1 Attack - 1 Defense - (Jump Counter: 4) (Fruit Shroom: 5)
-Fawful explodes, then the Jump Counter is given to Shroomerson for some reason.
Shroomerson (Level 1) -  74 HP - 1 Attack - 1 Defense (Jump Counter: 3)(Punch Counter: 2)(Mushrooms: 4)
-Shroomerson says "Uhhhhh, I guess that works."
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Penguin4478
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« Reply #64 on: May 16, 2012, 01:26:22 am »

Penguin4478 Lvl 1
HP 95-Attack 1-Defense 1
Penguin jumps on Yoshinator!
Yoshinator takes 2 damage
Yoshinator now has 87 HP!

Penguin4478 Lvl 1
HP 95-Attack 1-Defense 1
[Jumps: 2] [Punches: 0]

Suggestions:
Power Poke-Causes hemorhhage on the opponent, dealing 1 initial damage and causing the receiver to take another 1 damage each post for the next 4 posts, for a total of 5 damage. You cannot, however, stack this effect. The counter until the effect runs out just gets reset if used on a character already applied with hemorhhage.
Low Blow-Deals 2 damage and disables that person from using jump their next post
Item seal-Deals 1 damage and causes everyone, including yourself, to be unable to use items for the next 4 posts.
Elbow Strike-Deals 1 damage at 50 health or lower and 2 damage if not. Stuns them, disabling them from posting right after you.
Impale-Deals 2 damage and pierces 50% defense. Damage rounds up.
Kill sealer-Deals 1 damage and prevents the reciever from being able to finish off an opponent for the next 4 posts.
1-2 Combo- Deals 2 damage at first. Using it consecutively causes the next hit to deal 3, then 4, then 5, and lastly 6. The combo ends at the 6-ramage hit.
Energy Charge-Increases jump or punch counter of yourself by 2, and by another of your opponents, one. You can boost both counters by one each or 2 of a certain attack.
Energy Stealer-Drain 1 punch/jump counter from another person and add it to your own counter. Deals 1 damage if the receiver has 50 HP or lower.
Charge-Consumes one jump/punch counter to double damage of next attack
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Medicguy2
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« Reply #65 on: May 16, 2012, 01:21:57 pm »

Medicguy2 (Level 1: 100 HP, 1 Attack, 1 Defence)
-Medicguy2, noticing how Penguin4478, was mostly ignored, makes a surprise jump.
-Penguin4478 takes 2 damage!

(Penguin4478: Level 1, 93 HP, 1 Attack, 1 Defense, Jump counters: 2)

-Medicguy2 lands gracefully, and gains a jump counter.
(Medicguy2: Level 1, 100 HP, 1 Attack, 1 Defence, Jump counters: 1)
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« Reply #66 on: May 16, 2012, 08:21:26 pm »

Penguin4478 Smashes medicguy in the head with a jump!
Medicguy taked 2 damage, making his reign of staying at max health over!
Medicguy2: 98 HP-Attack 1-Defense 1
Penguin4478: 93 HP-Attack 1-Defense 1
[Jumps: 3][Punches: 0]
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Razz the Koopa
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« Reply #67 on: May 17, 2012, 10:19:00 am »

-Yoshinator (Level 1) - 87 HP - 1 Attack - 1 Defense - (Jump Counter: 4) (Fruit Shroom: 5)
-Yoshinator says "Penguin! Your Kung-Fu is no good here! Prepare to be dishonored.....Right after Shroomerson!"
-Yoshinator Flutter-Jumps on Shroomerson.
-Shroomerson takes 2 HP Damage.
-Shroomerson (Level 1) -  72 HP - 1 Attack - 1 Defense (Jump Counter: 3)(Punch Counter: 2)(Mushrooms: 4)
-Yoshinator's Glow increases, his Jump Counter nearing its peak.
-Yoshinator (Level 1) - 89 HP - 1 Attack - 1 Defense - (Jump Counter: 5) (Fruit Shroom: 5)


(Proposing new Skills.

Rally of False Courage: Allows you to do up to 3 Actions on your next post, but you take Double Damage until your next Post.

Counter Pickpocket: Steals a Counter Token from an opponent, but you take Double Damage from that skill until your next post. [I.E: Jump would deal 4 instead of 2.]

Appeal: You gain one of each counter, but recieve 1 Damage per Other player postings until your next post due to the Audience having haters throwing rocks and Soda Cans at you.)
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Credit to Boshi for the Avitar. Thanks again Boshi, you rock! ^__^

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Penguin4478
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« Reply #68 on: May 17, 2012, 06:56:01 pm »

yea, I jump on Shroomerson now, for a simple 2 damage :p
Shroomerson Lvl 1 (Attack 1)(Defense 1)(HP 70)
Penguin4478 Lvl 1 (HP 93)(Attack 1)(Defense 1) [Jumps: 4] [Punches: 0]

When it says jumps do +3 damage, does that mean it does 3 damage, or 3 additional damage?
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« Reply #69 on: May 17, 2012, 08:43:07 pm »

Shroomerson (Level 1) -  70 HP - 1 Attack - 1 Defense (Jump Counter: 3)(Punch Counter: 2)(Mushrooms: 4)
-Shroomerson jumps up sticking his foot out, which somehow catches on fire.
-Shroomerson exclaimes "FALCON KICK!" and kicks into Yoshinator!
-Yoshinator loses 4 HP!
Yoshinator (Level 1) - 83 HP - 1 Attack - 1 Defense - (Jump Counter: 5) (Fruit Shroom: 5)
-A Shy Guy goes behind the stage and opens the water hatch, which causes everyone to get wet. Everyone is cured of their status conditions! (Not like it matters)
« Last Edit: May 17, 2012, 08:45:23 pm by Shroomerson » Report Spam   Logged
Medicguy2
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« Reply #70 on: May 18, 2012, 07:28:03 pm »

Medicguy2 (Level 1: 98 HP, 1 Attack, 1 Defence, Jump Counters: 1)
-Medicguy2 is rather displeased with Shroomerson quoting from a different franchise.
-Medicguy2 lands a rather decent punch on Shroomerson.
-Shroomerson loses 3 HP!
(Shroomerson: Level 1, 67 HP, 1 Attack, 1 Defence, Jump Counters: 3, Punch Counters: 2, Mushrooms: 4)

(Proposing new skills, as well:

Speed Force: Your next attack deals -1 damage, but you get 2 counters for that action. You cannot use kicks during this phase.

Martial Sixty-Four: Consumes 3 Punch Counters, should you decide to use this skill. This skill takes three posts, and you cannot use other attacks or skills, or get any Punch Counters. During the skill duration, one punch is landed immediately for -2 damage. A second punch is landed the next turn for -1 damage. The last post ends the skill, with a kick dealing +(Attack Level / 2, minimum 1) Damage.

Spin Force: Consumes 2 Punch counters, should you decide to use this skill. Unlike Martial Sixty-Four, this skill starts and ends in one post. The Spin Force deals (Attack Level / 1.5, minimum 2) damage, and inflicts Stun on the target. Stun lasts for one turn, and they cannot utilize any skills or attacks (except jumps). They cannot use counters, either. After their next post, they get +1 Defence to all attacks until the post after. They cannot be stunned consecutively, but can be stunned again once Spin Force is used against multiple opponents. After 5 Spin Forces consecutively, you self-acquire the Superstun ailment, meaning you cannot make a move next post, but get +3 Defence to all attacks until the post after.

Wave Kick: Kicking now has it's own counter system. Upon collection of six Kick Counters, you may execute a Wave Kick, which hits two opponents at once.)
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« Reply #71 on: May 18, 2012, 09:14:23 pm »

(Just so everyone knows, you need 5 other people to approve of the action before it gets put in. Check the first post)

Shroomerson (Level 1) -  67 HP - 1 Attack - 1 Defense (Jump Counter: 3)(Punch Counter: 2)(Mushrooms: 4)
-Shroomerson starts to complain again. "Why is everyone STILL attacking me?!"
-Shroomerson yells "TIME OUT!"
-Shroomerson makes a weird hand gesture, which somehow makes Fawful appear with a Mushroom milkshake in his right hand.
-Shroomerson takes the milkshake and chugs it down!
-Shroomerson heals 10 HP!
Shroomerson (Level 1) -  77 HP - 1 Attack - 1 Defense (Jump Counter: 3)(Punch Counter: 2)(Mushrooms: 3)
-Fawful explodes after, because HE HAS FURY.
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Razz the Koopa
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« Reply #72 on: May 20, 2012, 11:52:57 pm »

-Yoshinator (Level 1) - 83 HP - 1 Attack - 1 Defense - (Jump Counter: 5) (Fruit Shroom: 5)
-Yoshinator does a little bunny hop onto Shroomerson.
-Shroomerson takes 2 Damage.
-Shroomerson (Level 1) -  77 HP - 1 Attack - 1 Defense (Jump Counter: 3)(Punch Counter: 2)(Mushrooms: 3)
-Yoshinator gains 1 Jump Counter.
-Yoshinator starts glowing, his Jump Counter now full.
-Yoshinator responds, "Shroomerson. What now? I'm at FULL JUMP POWER!"
-Yoshinator (Level 1) - 83 HP - 1 Attack - 1 Defense - (Jump Counter: MAX) (Fruit Shroom: 5)
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Credit to Boshi for the Avitar. Thanks again Boshi, you rock! ^__^

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Penguin4478
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« Reply #73 on: May 21, 2012, 12:55:00 am »

Isn't it that if you jump ON the 6th use then your jump counter disappears and you deal an additonal 3 more damage? so the jump counter max really is 5...

Penguin4478 jumps on yoshinator!
Yoshinator Lvl 1 HP 81-Attack 1-Defense 1
Penguin4478 Lvl 1 HP 93-Attack 1-Defense 1
[Jumps: SUPA CHARGED] [Punches: 0]
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« Reply #74 on: May 21, 2012, 09:18:38 am »

-Yoshinator (Level 1) - 81 HP - 1 Attack - 1 Defense - (Jump Counter: MAX) (Fruit Shroom: 5)
-Yoshinator smirks at Shroomerson, "No, I think I'll hold it over your head for now..."
-Yoshinator draws back, and punches Shroomerson in the chest.
-Shroomerson loses 3 HP.
-Shroomerson (Level 1) -  74 HP - 1 Attack - 1 Defense (Jump Counter: 3)(Punch Counter: 2)(Mushrooms: 3)
-Yoshinator's fist glows.
-Yoshinator gains 1 Punch Counter.
-Yoshinator (Level 1) - 81 HP - 1 Attack - 1 Defense - (Jump Counter: MAX) (Punch Counter: 1) (Fruit Shroom: 5)
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Credit to Boshi for the Avitar. Thanks again Boshi, you rock! ^__^

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