Penguin4478
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Well, time for a FALCON PAWNCH! So...yeah another informal...form entry for attacking...hmm...I think this time it'll be Shroomerson. *PAWNCHES Shroomerson with a blazing fist of FURY* Penguin4478 (HP 93)(Attack 1)(Defense 1) [Jumps: SUPA CHARGED][Punches: 1]
Hmm... I agree with houndour1's idea anyways, meaning It's now in play in this topic! I'm suprised the last person hadn't verified it yet... anyways here's some skill tree suggestions for this new thing implemented into this simulation (Your skill tree will be based off of any character you wish to play as in this simulation. Please post your character type from now on along with all your stats): Mario: Level 1: Base starting level, so nothing Level 2: Fire Power Up!-Buffs all damage dealt by 2 for your next 2 attacks Level 3: Fireball-Sets flame to one enemy, dealing 2 damage and applying a damage-over-time effect, making the receiver take an additional 1 damage per post for the next 3 posts. This cannot stack. Luigi: Level 2: Spinning Jump-Deals no damage, but removes 2 jump counters on the receiver of the attack. Also adds a jump counter to Luigi Level 3: Stun-Deals 2 damage to the opponent and disables them from using any actions for the next 3 posts of any person. Wario: Level 2: Healthy Shrooms-Passively makes your shrooms heal 14 HP rather than 10 Level 3: Jump-Crush-Deals 1.5x jump damage (meaning if you had 2 attack from a jump and get the +3, that would be 5x1.5, or 7.5) and rounds up. However, requires the user to consume 3 punch counters. Adds 1 jump counter to Wario. Waluigi: Level 2: Intimidate-Attack the enemy, dealing 1 damage and making all of their damage output for their next 3 posts reduced by 1. Using guard or healing will count toward those 3 posts. Level 3: Sinister Punch-debuffs attack and defense by 1 for the next 3 posts of any person, including the receiver. Deals no damage, but gives Waluigi a punch counter. Yoshi: Level 2: Charge-Heals HP by 1 and boosts both jump and punch counters by 1 each Level 3: Egg Bomb-Launches an egg bomb, dealing this amount of damage: 1+(Attack)+(Number of total counters for both jump and punch) After you use this attack yoshi's counters will all be set back to 0, and he will receive 1 more damage from all sources for the next 3 posts of any person Toad: Level 2: Mushroom Barrier-Shield yourself while slowly healing your HP by sluggishly eating a mushroom! Buffs defense by 3 for 3 posts, and each of these posts Toad will heal 3 HP. Requires a mushroom. During this time, Toad cannot attack, and the user will not be able to use any actions for 1 more post (4th post) after the barrier ends. Level 3: Sweeping Strikes-Transforms all of your kicks into sweeps, dealing 3 damage to 2 enemies simultaneously rather than 4 damage at one enemy. Using this skill requires 1 counter of any kind though.
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