Title: Super Mario Bros. Online GUIDE (Out-of-date) Post by: jdaster64 on June 25, 2010, 11:08:11 am NOTE: The new guide thread can be found HERE! (http://www.smf4free.com/forums/supermariobrosonline/index.php/topic,915.msg6127.html)
So, here's the new and improved "Semi-comprehensive SMBO Guide", current as of the most recent update. Please fill me in on missing or incorrect data whenever possible. To save you undue scrolling, here are links to a few of the highlights of the guide: World Map (http://i276.photobucket.com/albums/kk21/jdaster64/smbomap-2.png) - Self-explanatory. (Thanks to Garro for most of the latter half!) E.N.E.M.I.E.S. (http://i276.photobucket.com/albums/kk21/jdaster64/enemies-1.png) - Enemy stats and KO-ing values. B.A.D.J.E. (http://i276.photobucket.com/albums/kk21/jdaster64/badje-1.png) - Badges' stats and relative comparisons. R.E.C.I.P.E. (http://i276.photobucket.com/albums/kk21/jdaster64/rpg_recipe-2.png) - Recipes' components, stats, and profitablity compared. [New!] A.P.P.A.R.E.L. (http://i276.photobucket.com/albums/kk21/jdaster64/equipment.png) - Characters' base and equipment stats compared. Characters Note that "Total Stat Ratings" are calculated from initial stats and the best character-specific equipment to date. For a breakdown of the stats of these items, as well as an explanation of Stat Ratings, look at the Equipment section below. (http://i276.photobucket.com/albums/kk21/jdaster64/smbo_chara_mario.png) Mario’s built for SPEED, and an average character in many respects. Mario has few defined strengths or weaknesses, and is probably a good choice for beginners. Pros: - Highest naturally acquired FP, DEF (tied), SPEED and SP - Highest all-around stat total - One of two characters with a ranged special that costs only 2 FP - Tied for best DEF-boosting special Cons: - Tied for lowest naturally acquired HP - Worst healing special - Lack of diversity in special attacks Specials: Fireball (5 Damage, 3 Range, 2 FP) Super Fireball (9 Damage, 3 Range, 4 FP) Defense Boost (1.4x Multiplier, 1 Range, 4 FP) Refresh (5 HP restored, 1 Range, 7 FP) Ultra Fireball (15 Damage, 3 Range, 9 FP) Total Stat Rating: 32.0 (http://i276.photobucket.com/albums/kk21/jdaster64/smbo_chara_luigi.png) Though he shares several specials and some equipment with his older brother, Luigi’s one-to-one HP-for-FP trade sets him apart from the crowd. In addition, Luigi has reasonable equip requirements, cheap equipment, and an affinity for DEF and STACHE. With no major weaknesses, Luigi is one of the best characters in the game. Pros: - Second-highest naturally acquired HP and tied for highest DEF - Discounting SP, second-highest all-around stat total (first with a non-ranged weapon) - Second-best healing special, in convenient 5-for-5 interval - Tied for best DEF-boosting special Cons: - Generally FP-ineffective special attacks - Expensive equipment, coupled with tied-for-lowest total STACHE Specials: Mushroom Heal (5 HP restored, 1 Range, 5 FP) Fireball (7 Damage, 3 Range, 4 FP) Jump (10 Damage, 3 Range, 7 FP) Defense Lift (1.4x Multiplier, 1 Range, 4 FP) Defense Drain (0.7x Multiplier, 3 Range, 8 FP) Total Stat Rating: 29.6 (http://i276.photobucket.com/albums/kk21/jdaster64/smbo_chara_wario.png) The buff and burly Wario’s main objective is to smash his opponents into the ground. In exchange for his naturally high ATK, however, Wario is slow, and compared to the rest of the cast, quite defenseless. Wario's lack of affinity for DEF and late-earned heal special make him awkward to play as at first, but in the long run, he's a fairly average character. His ranged weapon can be a money hog, though, so you might opt to keep the one below it for when you're running short on cash. Pros: - By far the highest naturally acquired ATK - Longest-ranged weapon, with a range of 3 - Cheap equipment - Most powerful healing special - Second-best ATK-boosting special - Discounting SP, highest all-around stat total Cons: - Lowest naturally acquired DEF, SPEED (tied), and SP - Four of five specials have only 1 Range Specials: Wario Ram (4 Damage, 1 Range, 2 FP) Muscle Growth (1.3x Multiplier, 1 Range, 4 FP) Bob-Omb Toss (10 Damage, 3 Range, 6 FP) Defense Down (0.8x Multiplier, 3 Range, 5 FP) Carrot Candy (9 HP restored, 1 Range, 10 FP) Total Stat Rating: 29.4 (25.9 w/o ranged weapon) (http://i276.photobucket.com/albums/kk21/jdaster64/smbo_chara_waluigi.png) Much like in mainstream Mario games, Waluigi’s a rather awkward character to deal with. His main focus is on STACHE, giving him a lucrative glass-cannon playstyle. His specials, save for the first, are rather nondescript, but otherwise, he has no obvious disadvantages. In addition, his ranged weapon can be quite useful in dispatching of enemies from a distance. Pros: - Highest naturally acquired STACHE and second-highest SPEED - Cheapest ATK-boosting special - Cheapest 4-Range special - One of two characters with a ranged weapon, and has the cheapest ammo - Has a third weapon comparable to his fourth, which can be used to boost total base+equip DEF to 7 Cons: - Naturally acquired FP of 0 - Second-lowest all-around stat total - Second-worst healing special Specials: Waluigi Rush (1.2x Multiplier, 1 Range, 2 FP) Sinister Slash (8 Damage, 4 Range, 5 FP) Sly Rejuvenation (6 HP restored, 1 Range, 7 FP) Attack Down (0.8x Multiplier, 3 Range, 4 FP) Diabolical Slash (14 Damage, 4 Range, 8 FP) Total Stat Rating: 27.0 (http://i276.photobucket.com/albums/kk21/jdaster64/smbo_chara_yoshi.png) Yoshi is easily the best character to play as, as his affinity for FP and phenomenal special attacks often work together to greatly simplify otherwise difficult encounters. Yoshi has the only heal special that gives a greater than 1-to-1 exchange of HP for FP, making leveling on Lakitus and such quite lucrative. Yoshi has no defined disadvantages, and as an added bonus, you can use spray paint to further customize your character. Pros: - Tied for highest naturally acquired DEF, second-highest ATK and FP - One of two characters with a ranged special that costs only 2 FP - Best healing special (7-for-6) - Best ATK-boosting special - Highest damage/cost ratio in specials Cons: - Extremely expensive equipment - Tied for lowest naturally acquired HP Specials: Egg Pelt (6 Damage, 3 Range, 2 FP) Egg Restore (7 HP restored, 1 Range, 6 FP) Egg Charge (1.4x Multiplier, 1 Range, 5 FP) Weak Yoshi Bomb (15 Damage, 4 Range, 7 FP) Super Egg Pelt (18 Damage, 4 Range, 8 FP) Total Stat Rating: 28.1 (http://i276.photobucket.com/albums/kk21/jdaster64/smbo_chara_toad.png) Toad’s an unlikely fortress, as his naturally high HP and DEF make for an interesting time for your opponents. Coupling that with his fourth special, Toad easily has the most of control over PvP. Toad’s most prominent weakness is his general lack of ATK, but that can be remedied through the aforementioned special. Toad’s hard to place in the lineup for character ranking, as his performance is largely based on your desired strategy. Pros: - Highest naturally acquired HP - Has the unique ability to swap ATK & DEF - Cheapest DEF-boosting special Cons: - Lowest naturally acquired ATK, tied for second-lowest FP - Only character with no healing special - Generally nondescript and cost-ineffective specials - By far the lowest all-around stat total Specials: Mushroom Barrier (1.2x Multiplier, 1 Range, 2 FP) Mushroom Toss (6 Damage, 3 Range, 5 FP) Super Shroom Toss (11 Damage, 3 Range, 7 FP) Attack-Defense Swap (1 Range, 4 FP) Ultra Shroom Toss (14 Damage, 3 Range, 8 FP) Total Stat Rating: 25.7 Character Tier (rough and subject to change): Yoshi Luigi Wario Mario Waluigi Toad For a brief comparison of the characters' stats, as well as their equipment's, check out this brand-new, snazzy image, called "All Player-specific Paraphernalia Analyzed in Relative Efficiency by Level", or "A.P.P.A.R.E.L." for short: Linked for size (http://i276.photobucket.com/albums/kk21/jdaster64/equipment.png) The Stat Rating system is broken down in the Equipment section below, and the "Total" chart includes a character's base stats and best (latest earned) equipment. SP gained from level-ups and SPEED was not factored into the total SP values shown. Title: Re: Super Mario Bros. Online GUIDE, mostly current to 09/05/10 Post by: jdaster64 on June 25, 2010, 11:09:16 am Items & Equipment Note: Shop abbreviations used in the future are as follows: MT – Mushroom Town Shop STS – Steal the Shroom Lobby KI – Koopa Islands Salestoad KIV – Koopa Islands Village Shop WAM – Whack-a-Monty Lobby KV – Kinopio Village FH – Flower Hills Salestoad CS – Card Shop DE – Daily Event Shop MK – Mushroom Kingdom Shops (collectively) DB – Dodgebill Lobby and currency is as follows: (None) – Coins D – Dim Star Pieces P – Star Pieces S – [STS] Reward Tokens W – [WAM] Reward Coins B – [DB] Reward Coins E – [DE] Reward Coins Note: No Star Piece or DE items at this point are affected by STACHE. Standard Items Blue Cherry: Restores 5 HP. (–, 10) Bob-omb [KV, MK]: Ammo for Wario’s Bob-Omb Shooter. (4, 2) Cake Mix: Restores 1 FP, especially useful for cooking. (1D/12) Card, Common [WAM, CS]: Displays an enemy’s stats. (1000/2500W, 100/1250W) Card, Uncommon: Displays an enemy’s stats. (–, 150) Card, Rare [DE]: Displays an enemy’s stats. (–/10E, 200/5E) Dizzy Dial: Does 1 damage to the player who uses it. (–, 1) Dried Shroom: Restores 1 HP. (–, 1) Drillbit Shell: Used in a favor, no effect otherwise. (–, 50) Dry Bones Treat: Slowly restores 2/3 of the player’s FP. (–, 40) FP Jar: Restores 8 FP. (–, 10) FP Jar Plus: Restores 12 FP. (–, 15) Gloomba Berry: Restores 6 HP. (–, 12) Good Apple [MT]: Restores 1 SP. (2, 1) Hammer Bros. Treat: Restores 13 HP and 15 SP. (–, 30) Honey Syrup [MT, KIV, MK]: Restores 5 FP. (6/6/11, 3) Jammin’ Jelly [MK]: Restores 20 FP. (50, 25) Koopa Lemon [KIV, MK]: Restores 3 SP. (3, 1) Koopa Shell: Used in a favor, no effect otherwise. (–, 5) Koopa Soup [KIV]: Restores 7 HP. (10, 5) Life Shroom [???]: Revives with 5 HP when dealt a finishing blow. (–, 50) Maple Syrup [KV, MK]: Restores 10 FP. (24/29, 12) Melon [DE]: Given to you as a reward for a favor, restores 10 HP. (1E,–) Mushroom [MT]: Restores 5 HP. (5, 2) Mushroom [MK]: Restores 5 HP. (10, 5) Mushroom Soda: Restores 3 FP. (–, 3) Pokey Flower: Used in a favor, no effect otherwise. (–, 8) Purple Herb: Restores 4 HP. (–, 2) Red Cherry: Restores 4 HP. (–, 4) Red Gnarantula Cola: Doubles the user’s ATK for a brief period of time. (–, 20) Rotten Herb: Restores 2 HP. (–, 1) Shy Guy Mask: No effect or use currently. (–, 40) Slingshot Ball [MT, MK]: Used as ammo for Waluigi’s Slingshot. (3, 1) Super Mushroom [KV, MK]: Restores 10 HP. (20/25, 10) Tough Koopa Shell: No effect or use currently. (–, 10) Ultra Mushroom [MK]: Restores 20 HP. (50, 25) Yoshi Cookie: Slowly restores 10 HP. (–, 30) Recipes These recipes can be cooked either at Freut T.’s house, located in the easternmost point of Mushroom Fields, or at Salt T.'s, located in Mushroom Kingdom. All recipes involving Mushrooms have separate recipes for the two variants of Mushrooms. Baked Hammer Bros. Treat: Restores 18 HP and 20 SP. (–, 45) Recipes: Hammer Bros. Treat Blue Candy: Restores 10 HP and 20 FP. (–, 40) Recipes: Blue Cherry + Maple Syrup, Blue Cherry + Jammin’ Jelly Blue Gnarantula Cola: Doubles DEF for 10 seconds. (–, 40) Recipes: Tough Koopa Shell + Red Gnarantula Cola Cake: Restores 8 FP. (–, 18) Recipes: Cake Mix Cherry Cake: Restores 3 HP and 9 FP. (–, 20) Recipes: Red Cherry + Cake Mix Deluxe Meal: Restores 30 HP and 5 FP. (–, 150) Recipes: Melon + Ultra Shroom Dizzy Lollipop: Restores 10 FP and subtracts 3 HP. (–, 27) Recipes: Dizzy Dial + Cake Mix Drillbit Ice Cream: Restores 7 HP and 13 FP. (– 75) Recipes: Drillbit Shell + Yoshi Cookie FP Jar Plus: Restores 12 FP. (–, 15) Recipes: FP Jar + Honey Syrup Fried Shroom: Restores 7 HP and 2 FP. (–, 6) Recipes: Mushroom, Super Shroom, Dried Shroom Gloomba Berry Cake: Restores 12 HP and 4 FP. (–, 25) Recipes: Gloomba Berry + Cake Mix Honey Shroom: Restores 5 HP and FP. (–, 8) Recipes: Mushroom + Honey Syrup Honey Super: Restores 10 HP and 5 FP. (–, 15) Recipes: Super Shroom + Honey Syrup Honey Ultra: Restores 20 HP and 5 HP. (–, 60) Recipes: Ultra Mushroom + Honey Syrup Jelly Shroom: Restores 5 HP and 20 FP. (–, 60) Recipes: Mushroom + Jammin’ Jelly Jelly Super: Restores 10 HP and 20 FP. (–, 70) Recipes: Super Shroom + Jammin’ Jelly Jelly Ultra: Restores 20 HP and FP. (–, 80) Recipes: Ultra Shroom + Jammin Jelly Lemon Lollipop: Restores 6 FP and 5 SP. (–, 18) Recipes: Koopa Lemon + Honey Syrup Maple Shroom: Restores 5 HP and 10 FP. (–, 17) Recipes: Mushroom + Maple Syrup Maple Super: Restores 10 HP and FP. (–, 25) Recipes: Super Shroom + Maple Syrup Maple Syrup: Restores 10 FP. (24, 12) Recipes: Honey Syrup + Mushroom Soda Maple Ultra: Restores 20 HP and 10 FP. (–, 70) Recipes: Ultra Mushroom + Maple Syrup Melon Cake: Restores 15 HP and 25 FP. (–, 85) Recipes: Melon + Cake Mix Mushroom Soup: Restores 12 HP and 1 FP. (–, 16) Recipes: Mushroom + Koopa Soup Red Berry: Restores 8 HP. (–, 15) Recipes: Red Cherry + Gloomba Berry Red Candy: Restores 13 HP and 3 FP. (–, 30) Recipes: Red Berry Shroob Mushroom: Restores 12 HP and 15 SP. (–, 30) Recipes: Mushroom + Purple Herb, Super Shroom + Purple Herb Shroom Cake: Restores 8 HP and 7 FP. (–, 25) Recipes: Mushroom + Cake Mix Shroom Steak: Restores 15 HP and 10 FP. (–, 30) Recipes: Ultra Mushroom Stinky Herb: Restores 9 HP and 3 FP. (–, 18) Recipes: Rotten Herb + Purple Herb Super Shroom Cake: Restores 12 HP and 10 FP. (–, 30) Recipes: Super Shroom + Cake Mix Here’s a chart of the “Relative Effectiveness of Cash Influx from the Preparation of Eats” (R.E.C.I.P.E.), detailing how much of a profit you can get by making each recipe, as well as concisely listing all of the recipes and their stats. Note that prices are always in the format (0 STACHE / 30 STACHE), and generally scale approximately linearly. Linked for size (http://i276.photobucket.com/albums/kk21/jdaster64/rpg_recipe-2.png) All buy prices are the cheapest possible if applicable, or the item’s sell price if it can’t be bought. Note that the Melon’s price is based on its relative value to Drillbit Shells from the KIV favor, and the Cake Mix’s price is determined by its sell price; the actual worth of these items are 1 DE coin and 1 Dim Star Piece, respectively. Equipment Equipment in SMBO is currently divided in to seven subcategories: Armor, Leg Armor, Weapons, Headwear, and Mushroom, Flower, and Special Badges. "Stat Ratings", placed below each entry, are an approximate measure of the worth of equipment. Each 1.0 Stat Rating = 5 HP, 5 FP, 1 ATK, 1 DEF, 2 SPD, 2 STA, 5 SP, or 3% Critical or Block Chance. Armor Work Shirt [MT] (150, 75) Stats: +1 DEF Requirements: Mario, None Stat Rating: 1.0 Work Shirt [MT] (200, 100) Stats: +1 DEF Requirements: Luigi, None Stat Rating: 1.0 Travel Shirt [MT] (100, 50) Stats: +1 DEF Requirements: Wario, None Stat Rating: 1.0 Sinister Shirt [MT] (200, 100) Stats: +1 DEF Requirements: Waluigi, None Stat Rating: 1.0 Egg Armor [MT] (225, 113) Stats: +1 DEF Requirements: Yoshi, None Stat Rating: 1.0 Red Vest [MT] (200, 100) Stats: +1 DEF, +5 HP Requirements: Toad, None Stat Rating: 2.0 Jumping Shirt [MT] (300, 150) Stats: +2 DEF, +2 SP Requirements: Mario, Level 6 Stat Rating: 2.4 Jumping Shirt [MT] (350, 175) Stats: +2 DEF, +5 FP Requirements: Luigi, Level 6 Stat Rating: 3.0 Bulky Shirt [MT] (175, 88) Stats: +2 DEF, –1 SP Requirements: Wario, Level 6 Stat Rating: 1.8 Wicked Shirt [MT] (350, 175) Stats: +2 DEF, +1 STA Requirements: Waluigi, Level 6 Stat Rating: 2.5 Hiking Vest [MT] (300, 150) Stats: +2 DEF, +1 SP Requirements: Yoshi, Level 6 Stat Rating: 2.2 Green Vest [MT] (250, 125) Stats: +2 DEF, +5 HP Requirements: Toad, Level 6 Stat Rating: 3.0 Power Shirt [KI] (500, 250) Stats: +3 DEF, +1 SPD, –1 SP Requirements: Mario, Level 10, 3 ATK, 3 DEF, 4 SPD Stat Rating: 3.3 Adventuring Shirt [KI] (550, 275) Stats: +4 DEF, +1 STA, +5 HP Requirements: Luigi, Level 10, 15 HP, 4 DEF Stat Rating: 5.5 Crushing Shirt [KI] (300, 150) Stats: +2 DEF, +1 ATK, –1 SPD Requirements: Wario, Level 9, 3 ATK, 3 DEF, 2 SPD Stat Rating: 2.5 Evil Shirt [KI] (525, 263) Stats: +3 DEF, +2 STA, –1 SP Requirements: Waluigi, Level 9, 2 DEF, 1 SPD, 4 STA Stat Rating: 3.8 Red Egg Armor [KI] (500, 250) Stats: +3 DEF, +1 STA, +5 FP Requirements: Yoshi, Level 9, 2 DEF, 2 STA Stat Rating: 4.5 Purple Shirt [KI] (400, 200) Stats: +2 DEF, –1 ATK, +10 HP Requirements: Toad, Level 9, 15 HP, 3 ATK, 2 DEF Stat Rating: 3.0 Super Shirt [MK] (1100, 550) Stats: +5 FP, +2 SP, +4 DEF, +1 SPD, +1 STA Requirements: Mario, Level 30 Stat Rating: 6.4 Power Shirt [MK] (1200, 600) Stats: +10 HP, +5 DEF, +1 SPD Requirements: Luigi, Level 30 Stat Rating: 7.5 Pounding Shirt [MK] (800, 400) Stats: +5 HP, +2 ATK, +3 DEF, +1 STA Requirements: Wario, Level 30 Stat Rating: 6.5 Despicable Shirt [MK] (900, 450) Stats: +4 DEF, +1 SPD, +3 STA Requirements: Waluigi, Level 30 Stat Rating: 6.0 Blue Egg Armor [MK] (1400, 700) Stats: +1 ATK, +4 DEF, +1 SPD Requirements: Yoshi, Level 30 Stat Rating: 5.5 Yellow Shirt [MK] (850, 425) Stats: +15 HP, –1 ATK, +3 DEF, –1 SPD Requirements: Toad, Level 30 Stat Rating: 4.5 Leg Armor Running Boots [FH] (400, 200) Stats: +5 FP, +1 DEF, +1 SPD Requirements: Mario, Level 15 Stat Rating: 2.5 Flare Boots [FH] (450, 225) Stats: +1 DEF Requirements: Luigi, Level 15 Stat Rating: 1.0 Tough Boots [FH] (350, 175) Stats: +5 HP, +1 DEF Requirements: Wario, Level 15 Stat Rating: 2.0 Sinister Boots [FH] (400, 200) Stats: +1 DEF, +1 SPD Requirements: Waluigi, Level 15 Stat Rating: 1.5 Egg Bottoms [FH] (500, 250) Stats: +1 DEF, +1 STA Requirements: Yoshi, Level 15 Stat Rating: 1.5 Blue Bottoms [FH] (425, 212) Stats: +1 DEF Requirements: Toad, Level 15 Stat Rating: 1.0 Weapons Dusty Hammer [MT] (150, 75) Stats: +1 ATK Requirements: Mario, None Stat Rating: 1.0 Dusty Hammer [MT] (150, 75) Stats: +1 ATK Requirements: Luigi, None Stat Rating: 1.0 R/C Bob-Omb [MT] (250, 125) Stats: +2 ATK Requirements: Wario, None Stat Rating: 2.0 Slingshot [MT] (85, 43) Stats: +1 ATK, 2 Range Requirements: Waluigi, None Stat Rating: 1.0 Boomerang Egg [MT] (225, 113) Stats: +1 ATK, +1 STA Requirements: Yoshi, None Stat Rating: 1.5 Rockshroom [MT] (175, 88) Stats: +1 ATK Requirements: Toad, None Stat Rating: 1.0 Hammer [MT] (350, 175) Stats: +2 ATK Requirements: Mario, Level 6 Stat Rating: 2.0 Hammer [MT] (275, 138) Stats: +2 ATK Requirements: Luigi, Level 6 Stat Rating: 2.0 Mallet [MT] (450, 225) Stats: +3 ATK Requirements: Wario, Level 6 Stat Rating: 3.0 Mini Bob-Omb [MT] (350, 175) Stats: +2 ATK Requirements: Waluigi, Level 6 Stat Rating: 2.0 Ski Pole [MT] (400, 200) Stats: +2 ATK, –3 SP Requirements: Yoshi, Level 6 Stat Rating: 1.4 Pickaxe [MT] (425, 213) Stats: +2 ATK Requirements: Toad, Level 6 Stat Rating: 2.0 Cracked Iron Hammer [KI] (600, 300) Stats: +3 ATK, –1 SPD Requirements: Mario, Level 10, 2 SPD Stat Rating: 2.5 Cracked Iron Hammer [KI] (550, 275) Stats: +3 ATK, –1 STA Requirements: Luigi, Level 10, 2 STA Stat Rating: 2.5 Double R/C Bob-Omb [KI] (750, 375) Stats: +4 ATK, –1 DEF, –1 STA Requirements: Wario, Level 10, 2 DEF, 2 STA Stat Rating: 2.5 Tennis Racket [KI] (725, 363) Stats: +3 ATK, +1 DEF, -5 HP Requirements: Waluigi, Level 10, 10 HP Stat Rating: 3.0 Flame Egg [KI] (700, 350) Stats: +3 ATK, –5 FP Requirements: Yoshi, Level 10, 10 FP Stat Rating: 2.0 Star Hammer [KI] (625, 313) Stats: +2 ATK, +5 HP Requirements: Toad, Level 10 Stat Rating: 3.0 Noko Noko Shell [KV] (830, 415) Stats: +4 ATK, +1 STA, +2 SP Requirements: Mario, Level 12 Stat Rating: 4.9 Boxing Glove [KV] (770, 385) Stats: +4 ATK, +5 FP, –1STA Requirements: Luigi, Level 12, 2 STA Stat Rating: 4.5 Bob-Omb Shooter [KV] (875, 438) Stats: +5 ATK, +5 HP, 3 Range Requirements: Wario, Level 13, 6 ATK, 10 HP Stat Rating: 6.0 Piranha Plant [KV] (860, 430) Stats: +4 ATK, +2 STA, –5 FP Requirements: Waluigi, Level 14, 4 DEF, 10 FP Stat Rating: 4.0 Yo Hammer [KV] (800, 400) Stats: +4 ATK, +5 FP Requirements: Yoshi, Level 12, 4 DEF, 15 HP, 15 FP, 2 STA Stat Rating: 5.0 Spear [KV] (720, 360) Stats: +3 ATK, +1 SP Requirements: Toad, Level 14 Stat Rating: 3.2 Headwear Grass Cap [KIV] (200, 100) Stats: +1 DEF Requirements: Mario, None Stat Rating: 1.0 Beach Cap [KIV] (200, 100) Stats: +1 STACHE Requirements: Luigi, None Stat Rating: 0.5 Travel Cap [KIV] (180, 90) Stats: +1 DEF Requirements: Wario, None Stat Rating: 1.0 Sinister Cap [KIV] (250, 125) Stats: +1 DEF, +1 SPD Requirements: Waluigi, None Stat Rating: 1.5 Egg Hat [KIV] (220,110) Stats: +1 DEF Requirements: Yoshi, None Stat Rating: 1.0 Grey Hat [KIV] (220, 110) Stats: +1 DEF Requirements: Toad, None Stat Rating: 1.0 Blue Cap [MK] (500, 250) Stats: +5 FP, +2 DEF Requirements: Mario, Level 30 Stat Rating: 3.0 Flame Cap [MK] (400, 200) Stats: +5 HP, +1 DEF Requirements: Luigi, Level 30 Stat Rating: 2.0 Smash Cap [MK] (360, 180) Stats: +2 ATK, 1 DEF Requirements: Wario, Level 30 Stat Rating: 3.0 Wicked Cap [MK] (460, 230) Stats: +1 DEF, +1 SPD, +1 STA Requirements: Waluigi, Level 30 Stat Rating: 2.0 Red Egg Hat [MK] (420,210) Stats: +2 DEF Requirements: Yoshi, Level 30 Stat Rating: 2.0 Green Hat [MK] (450, 225) Stats: +5 HP, +2 DEF Requirements: Toad, Level 30 Stat Rating: 3.0 Badges HP Plus [MT] [Mushroom] (10D, 5D) Stats: +5 HP Requirements: None Stat Rating: 1.0 Flower Boost [MT] [Flower] (10D, 5D) Stats: +5 FP Requirements: None Stat Rating: 1.0 FP Down Attack Up [MT] [Mushroom] (20D, 10D) Stats: +1 ATK, –5 FP Requirements: 10 FP Stat Rating: 0.0 HP Plus Plus [STS] [Mushroom] (25S, 12S) Stats: +10 HP Requirements: None Stat Rating: 2.0 Flower Boost Plus [STS] [Flower] (25S, 12S) Stats: +10 FP Requirements: None Stat Rating: 2.0 Spin Badge [Special] (–,–) Use: Allows the wearer to teleport when facing a Spin Rock. Requirements: None Defense Charge [Flower] (–, 20D) Stats: +2 DEF, –3 SP, –5 FP Requirements: 4 DEF, 10 FP Stat Rating: 0.4 HP Strength [KIV] [Mushroom] (30D, 15D) Stats: +5 HP, +1 ATK Requirements: Level 7, 5 HP, 5 ATK Stat Rating: 2.0 Flower Defense [KIV] [Flower] (30D, 15D) Stats: +5 FP, +1 DEF Requirements: Level 7, 5 FP, 3 ATK, 3 DEF, 2 SPD Stat Rating: 2.0 Power Rush [WAM] [Mushroom] (1000W, 500W) Stats: +3 ATK Requirements: The wearer must have gotten 50 points in Whack-a-Monty. Stat Rating: 3.0 Damage Dodge [WAM] [Flower] (1000W, 500W) Stats: +3 DEF Requirements: The wearer must have gotten 50 points in Whack-a-Monty. Stat Rating: 3.0 Experience Point Plus [WAM] [Special] (2000W, 1000W) Use: Raises the wearer’s EXP gained from enemies by 5%, rounded 5/4. Requirements: The wearer must have gotten 85 points in Whack-a-Monty. Kuribo’s Shoe [Special] (–,–) Use: Allows the wearer to cross patches of sharp objects. Requirements: None Heart Up [KV] [Mushroom] (45D, 22D) Stats: +10 HP, –5 FP, +1 ATK Requirements: 10 FP Stat Rating: 2.0 Flower Up [KV] [Flower] (45D, 22D) Stats: +10 FP, –5 HP, +1 DEF Requirements: 10 HP Stat Rating: 2.0 Critical Rush [STS] [Mushroom] (75S, 37S) Stats: +5% Critical Chance Requirements: None Stat Rating: 1.7 Block Rush [STS] [Flower] (75S, 37S) Stats: +5% Block Chance Requirements: None Stat Rating: 1.7 F-Defense [???] [Flower] (–, 65D) Stats: +5 FP, –1 ATK, +2 DEF Requirements: None Stat Rating: 2.0 Pay-Off [DE] [Special] (75E, 37E) Stats: +50% Enemy Coin Drops Requirements: None Speedy Dash [DE] [Special] (50E, 25E) Stats: +5 SPEED Requirements: None Stat Rating: 2.5 Drill Badge [Special] (–, –) Use: Allows the wearer to tunnel for short distances. Requirements: None Attack Up, Defense Up [???] [Special] (–, 25D) Stats: +1 ATK, +1 DEF Requirements: Level 10 Stat Rating: 2.0 Critical Boost [Mushroom] (–, 15D) Stats: +2 ATK, +2% Critical Chance Requirements: None Stat Rating: 2.7 HP Plus Plus Plus [???] [Mushroom] (–, –) Stats: +15 HP Requirements: Level 25 Stat Rating: 3.0 Flower Boost Plus Plus [???] [Flower] (–, –) Stats: +15 FP Requirements: Level 25 Stat Rating: 3.0 Attack Speed Up [???] [Special] (–, 15P) Effect: Raises the wearer’s attack speed. Requirements: Level 30 Hammer Barrage [Special] (–, –) Use: Allows the wearer to use the Hammer Barrage ability. Requirements: None Chill Out [MK] [Flower] (4P, 2P) Stats: –5 HP, +5 FP, +2 DEF Requirements: Level 30, 15 HP Stat Rating: 2.0 Feeling Fine [MK] [Special] (4P, 2P) Stats: +5 HP, +5 FP Requirements: Level 30 Stat Rating: 2.0 Critical Emergency [MK] [Mushroom] (6P, 3P) Stats: +5 ATK, –5 DEF Requirements: Level 30, 5 DEF Stat Rating: 0.0 Flower Rush [MK] [Flower] (6P, 3P) Stats: –20 HP, +20 FP Requirements: Level 30, 30 HP Stat Rating: 0.0 Fierce Rush [MK] [Special] (10P, 5P) Stats: +2% Critical and Block Chance Requirements: Level 30 Stat Rating: 1.3 Power Plus [DB] [Mushroom] (75B, 37B) Stats: +4 ATK Requirements: Level 30 Stat Rating: 4.0 Defend Plus [DB] [Flower] (75B, 37B) Stats: +4 DEF Requirements: Level 30 Stat Rating: 4.0 Block Boost [DB] [Flower] (100B, 50B) Stats: +2 DEF, +2% Block Chance Requirements: Level 30 Stat Rating: 2.7 Defense Block [???] [Flower] (–, 5P) Stats: +3 DEF, +1.5% Block Chance Requirements: Level 30 Stat Rating: 3.5 F-Attack [???] [Mushroom] (–, 65D) Stats: +5 HP, +2 ATK, –1 DEF Requirements: Level 30, 2 DEF Stat Rating: 2.0 HP FP Down ATK DEF Up [???] [Special] (–, 10S) Stats: –10 HP, –10 FP, +2 ATK, +2 DEF Requirements: Level 30, 20 HP, 15 FP Stat Rating: 0.0 Misc. Almost-Equipment STACHE Secrets [DE] (30E, 15E) Use: Teaches the user something new concerning STACHE. Orange Bob-omb (50D, 25D) Use: Breaks through certain walls in Flower Hills. Will not disappear after use. For your reference, here’s a helpful chart I call “Badges’ Attributes and Details Juxtaposed Exhaustively”, or “B.A.D.J.E.”, that may aid in your choosing a badge setup. Ratings are purely subjective, but based on a good amount of experience. Linked for size (http://i276.photobucket.com/albums/kk21/jdaster64/badje-1.png) Title: Re: Super Mario Bros. Online GUIDE, mostly current to 09/05/10 Post by: jdaster64 on June 25, 2010, 11:09:46 am Enemies Note that the first EXP value given for an enemy is with normal battle, the second is with turn-based. Shrooblet (Level 1) Location: Starting Area Stats: 1 HP, 1 ATK, 0 DEF, 0 SPEED, 0 EXP Item Drops: None Card: Card Shop (1000), Common Goomba (Level 1) Location: Mushroom Road, Mushroom Grasslands, Mushroom Plains Stats: 2 HP, 1 ATK, 0 DEF, 0 SPEED, 1 EXP Item Drops: Rotten Herb, Coin(1, 2) Card: Random Drop, Common Koopa Troopa (Level 2) Location: Mushroom Road, Mushroom Fields, Mushroom Plains, Mushroom Grasslands Stats: 4 HP, 2 ATK, 1 DEF, 0 SPEED, 2/3 EXP Item Drops: Mushroom, Koopa Shell, Coin(3) Card: Random Drop, Common Red Koopa Troopa (Level 3) Location: Mushroom Fields, Mushroom Plains, Mushroom Road Stats: 7 HP, 3 ATK, 2 DEF, 1 SPEED, 3/4 EXP Item Drops: Mushroom Soda, Coin(2, 3) Card: Random Drop, Common Lakitu (Level 6) Location: Mushroom Fields, Mushroom Plains Stats: 15 HP, 5 ATK, 1 DEF, 1 SPEED, 8/10 EXP Item Drops: Honey Syrup, Maple Syrup, Dim Star Piece, Coin(5) Card: Random Drop, Common Red Gnarantula (Level 7) Location: Mushroom Fields, Mushroom Grasslands Stats: 18 HP, 4 ATK, 2 DEF, 2 SPEED, 12/16 EXP Item Drops: Red Gnarantula Cola, Coin(4, 5) Card: Random Drop, Common Borp (Level 8) Location: Mushroom Fields Stats: 21 HP, 5 ATK, 3 DEF, 1 SPEED, 16/21 EXP Item Drops: Good Apple (3), Purple Herb, Honey Syrup, Coin(5) Card: Random Drop, Common Gloomba (Level 8) Location: Mushroom Sewers Stats: 20 HP, 5 ATK, 3 DEF, 2 SPEED, 17/22 EXP Item Drops: Gloomba Berry, Coin(2, 4, 6) Card: Random Drop, Common Piranha Plant (Level 9) Location: Koopa Islands Stats: 21 HP, 9 ATK, 2 DEF, 2 SPEED, 19/25 EXP Item Drops: Yoshi Cookie, Rotten Herb, Coin(3, 5) Card: Random Drop, Common Pokey (Level 9) Location: Dry Bones Desert Stats: 22 HP, 7 ATK, 3 DEF, 2 SPEED, 20/26 EXP Item Drops: Pokey Flower, Coin(2, 3, 4) Card: Kinopio Village Favor, Random Drop, Common Koopa Troopa (Level 10) Location: Mushroom Plains Stats: 25 HP, 7 ATK, 3 DEF, 3 SPEED, 24/31 EXP Item Drops: Tough Koopa Shell, Dizzy Dial, Coin(1, 3, 4) Card: Random Drop, Common Drillbit Crab (Level 11) Location: Koopa Islands Stats: 29 HP, 6 ATK, 5 DEF, 2 SPEED, 29/38 EXP Item Drops: Mushroom, Drillbit Crab Shell, Dim Star Piece, Coin(3, 5, 7) Card: Random Drop, Common Dry Bones (Level 11) Location: Dry Bones Desert Stats: 27 HP, 8 ATK, 4 DEF, 3 SPEED, 28/36 EXP Item Drops: Mushroom, Dry Bones Treat, Dim Star Piece, Coin(1, 4, 6) Card: Random Drop, Common Underground Koopa Troopa (Level 12) Location: Mushroom Sewers Stats: 32 HP, 7 ATK, 5 DEF, 2 SPEED, 36/47 EXP Item Drops: FP Jar, Coin(2, 3, 5) Card: Random Drop, Common Spiny (Level 13) Location: Flower Hills Stats: 34 HP, 7 ATK, 6 DEF, 3 SPEED, 41/53 EXP Item Drops: Red Cherry, Coin(2, 4) Bob-omb (Level 14) Location: Dry Bones Desert Stats: 37 HP, 8 ATK, 6 DEF, 3 SPEED, 46/60 EXP Item Drops: Dizzy Dial, 2 Dim Star Pieces, Coin(4, 7) Card: Random Drop, Common Paratroopa (Level 15) Location: Flower Hills Stats: 39 HP, 9 ATK, 6 DEF, 4 SPEED, 53/69 EXP Item Drops: Cake Mix, Coin(2, 3, 5) Card: Random Drop, Common Shy Guy (Level 17) Location: Flower Hills Stats: 43 HP, 11 ATK, 7 DEF, 5 SPEED, 67/87 EXP Item Drops: Critical Boost Badge, Bob-Omb(4), Shy Guy Mask, Super Shroom, Coin(3, 5) Card: Random Drop, Common Underground Bob-Omb (Level 18) Location: Mushroom Sewers Stats: 47 HP, 11 ATK, 8 DEF, 4 SPEED, 70/91 EXP Item Drops: FP Jar Plus, Coin(3, 5, 8) Card: Random Drop, Common Pipe-Dwelling Lakitu (Level 20) Location: Mushroom Kingdom Path Stats: 50 HP, 11 ATK, 13 DEF, 4 SPEED, 0 EXP Item Drops: None Card: Random Drop, Common Blue Koopa Troopa (Level 22) Location: Mushroom Kingdom Path Stats: 58 HP, 14 ATK, 13 DEF, 5 SPEED, 78/101 EXP Item Drops: Mushroom, Coin(5, 6) Card: Random Drop, Common Hammer Bro (Level 24) Location: Mushroom Kingdom Path Stats: 60 HP, 16 ATK, 12 DEF, 6 SPEED, 86/112 EXP Item Drops: Hammer Bros. Treat, Coin(1, 2, 7) Card: Random Drop, Common Blue Paratroopa (Level 25) Location: Mushroom Kingdom Path Stats: 63 HP, 15 ATK, 14 DEF, 6 SPEED, 90/117 EXP Item Drops: Blue Cherry, Coin(3, 4) Card: Random Drop, Common Monty Mole Location: Whack-a-Monty Stats: 1 HP, 0 ATK, 0 DEF, 0 SPEED, 0 EXP Item Drops: None Card: Whack-a-Mole Shop (250 WAM Tokens), Common Goomba (MK PVP Obstacle) Location: Mushroom Kingdom PVP Area Stats: 1 HP, 1 ATK, 50 DEF, 1 SPEED, 0 EXP Item Drops: None Card: Dodgebill Shop (30 DB Tokens), Common Koopa Troopa (DE Obstacle) Location: Daily Event Stats: 32,767 (http://en.wikipedia.org/wiki/Integer_%28computer_science%29) HP, 1000 ATK, 1000 DEF, 1000 SPEED, 0 EXP Item Drops: No one knows... Card: Daily Event Shop (10 DE Coins), Rare Green Coconutter (Boss) Location: Koopa Islands Stats: 35 HP, 10 ATK, 7 DEF, 5 SPEED, 30/39 EXP Item Drops: Maple Syrup, Spin Badge, Coin(5, 10, 12) Card: Random Drop, Uncommon Red Coconutter (Midboss) Location: Mushroom Kingdom Path Stats: 55 HP, 19 ATK, 14 DEF, 7 SPEED, 68/88 EXP Item Drops: Mallet (Wario), Mini Bob-omb (Waluigi), Strong Mini Bob-omb, Coin(6) Card: Random Drop, Uncommon Tutankoopa (Boss) Location: Dry Bones Desert Stats: 42 HP, 15 ATK, 12 DEF, 5 SPEED, 53/69 EXP Item Drops: Kuribo's Shoe, Dusty Hammer (Mario), Dim Star Piece, Coin(5, 12) Card: Random Drop, Rare Runaway Chain Chomp (Boss) Location: Flower Hills Stats: 60 HP, 20 ATK, 15 DEF, 5 SPEED, 72/94 EXP Item Drops: Super Shroom, Drill Badge, Coin(4, 8, 12) Card: Random Drop, Rare Kamek (Boss) Location: Mushroom Kingdom Path Stats: 80 HP, 24 ATK, 17 DEF, 7 SPEED, 110/143 EXP Item Drops: Hammer Barrage Badge, Super Shroom, Incredibly Powerful Mini Bob-omb, Star Piece, Coin(3, 6, 15) Card: Random Drop, Rare For further reference, here is an "Exposition of Numerous Elements of Malice-Intending Entities' Stats", or E.N.E.M.I.E.S. for short. This chart shows all of the enemies' basic stats, as well as the ATK values required to 1-3HKO each enemy. The forumla used for the KO values was (Enemy HP)/(# hits) + (Enemy DEF) + 2, rounded up. Linked for size (http://i276.photobucket.com/albums/kk21/jdaster64/enemies-1.png) Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: jdaster64 on June 25, 2010, 11:10:17 am World Map & Favors
This is a semi-comprehensive map of the game as of its most recent update. For better quality, follow the direct link here (http://i276.photobucket.com/albums/kk21/jdaster64/smbomap-2.png). (http://i276.photobucket.com/albums/kk21/jdaster64/smbomap-2.png) For the first favor, give the Toad at the point indicated three Koopa Shells to gain access to the warp in the dark purple house, and thusly the HP Plus Badge. For the second, talk to the Toad in the indicated location, then kill 10 Lakitus in the same screen (not necessarily in one life). Talk to the Toad again to receive 100 coins. For the third, talk to the Toad, then head to the screen with seven Piranha Plants and look behind a tree for the Mushroom Toy. Give this to the Toad to gain access to warp #7, and the second half of Koopa Beach. For the fourth, talk to the Salestoad to find out that his sick friend has his goods in a package. Go to the Restoration House and talk to the Toad in the right corridor to have him give you the package. Return it to the first Toad to gain access to the shop containing the third set of equipment. For the fifth, talk to the Koopa in the house indicated and give him three Drillbit Shells in exchange for five Melons, rare items which stack and give 10 HP apiece. For the sixth, retreive the envelope for Toadsdale after hitting the four switches. For the seventh favor, deliver the Toad ten Pokey Flowers, in exchange for 200 experience points. For the eighth, talk to the Toad in the northwest corner of the town, then talk to the other Toads to eventually receive the Goomba Toy. Give this to the first Toad to receive a Pokey Card. For the ninth favor, deliver the green-capped Toad the package of Super Shroom (located in the upper-right corner of the screen two screens west of the vine pit. For the tenth, deliver a Shroom Cake to the Toad outside of Flower Hills. In exchange, he'll allow you to sample his wares. Other notes: - The three points marked in the Mushroom Maze inset are a Moderately Weak Mini Bob-Omb, a Moderate Mini Bob-Omb, and the point where the former is used, respectively. - Warp 16 is a Bullet Bill cannon, and is illustrated as a yellow/red warp for simplicity’s sake. To make the Golden Bullet Bill appear, you will first need to find the clues to its location, the first being located around cacti in the bottom-right of the screen one screen east of the cannon, and the second in front of a small cliff in the screen one screen south of the cannon. - The spray can opposite the card shop is where Yoshi and Toad can have their skin/cap color changed. Here is a map of the very expansive Mushroom Kingdom area, with a comprehensive listing of various points of interest. (http://i276.photobucket.com/albums/kk21/jdaster64/mk_guide-1.png) Green – Favor Locations Blue – Sites of Interest Red – Spin Badge Panel Locations Purple – Mushroom Ball Locations Grey – Other Points of Interest Favor Descriptions #1 – Talk to Peach to have her enlist your help in finding her precious item. Return it to her to receive 2,000 coins, a Deluxe Meal, and a very helpful badge. #2 – Breach the lines of defense this Koopa has set up to have him ask for the number of buildings in the Mushroom Kingdom. Answer correctly to receive a rare badge. #3 – Bring this Goomba a Jelly Super to receive 200 Coins and a Star Piece. #4 – Return this Toad’s Mushroom Balls to receive a Blue Candy and 3 Star Pieces. Sites of Interest #1 – Restoration House. #2 – Item Shop & Item Holder. #3 – Badge Bazaar & Star Piece Exchange. #4 – Equipment Shop. #5 – Dodgebill Arcade. #6 – A locked house used in one of the favors. #7 – A locked house containing one of the favors. #8 – The Cake Mix vendor’s house. #9 – Salt T.’s kitchen. #10 – Peach’s Castle. Other #1-#3 - ? Blocks. The second one is the most elusive, and requires the use of a hidden Drill Badge panel to reach. #4 – Shortcut to the beginning of the MK path. Requires a Hammer Barrage badge. #5 – The Small Key is located in this area, and is required for one of the favors. #6 – Save Album. ??? – This house is linked to a very secret item. Bringing it here will grant you a unique reward. And last, but not least, here's a map of the right path of the Daily Event, commonly referred to as the "DE Maze" or simply the "hard side". (http://i276.photobucket.com/albums/kk21/jdaster64/smbo_deright_map.png) Legend should explain it all; there are three DE Koopas before the pipe, and five afterward. Again, please let me know if there are any glaring errors in this guide. Screenshot proof (try ScreenHunter Free 5.0) is always most helpful to illustrate a complaint. Credits Garro - For mapping the Flower Hills and Mushroom Kingdom Path areas, as well as making minor additions to earlier areas. BlazeingYoshi - Lemon Lollipop recipe Draco - For reminding me to remove those annoying "8)" smileys. Shroomerson - Maple Syrup recipe Yoshisx9 - Information regarding a secret item. Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: Draco on June 25, 2010, 01:04:25 pm Awesome guide, it looks great!
Just something I want to point out, the color-changer and golden bullet bill icons aren't on the Legend... Additionally, to prevent eight-then-parentheses from looking like this: 8) Click Modify Post, then go to Additional Options. Check off 'Don't use smileys.' and it won't show up as a smiley. Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: BlazeingYoshi on June 25, 2010, 01:28:44 pm I found out how to make Lemon Lollipop its koopa lemon + honey syrup
(may have writed the full name of the lemon wrong didnt have time to check at the moment) Btw the guild looks a lot better now :D Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: jdaster64 on June 25, 2010, 01:58:31 pm I realize that certain things aren't on the legend, but I figured they were self-explanatory. I might change them to "Points of Interest" or such, and mark them with a differently-colored number (white, mayhaps?).
EDIT: Thanks, BlazeingYoshi, for the recipe info. I'll get on that right away. Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: Kimimaru on June 25, 2010, 02:44:08 pm Wow! I really like your character descriptions! However, I wouldn't underrate Wario so much; we haven't had enough Wario players to come up with a good strategy yet.
Overall, terrific job! Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: Draco on June 25, 2010, 03:42:32 pm Well, a somewhat-good strategy for a Wario is maybe to provide backup for other characters- he can't really be a tank, due to low DEF and STA bonuses, so he could be a support character- buff a character with his special whilst the character uses his, and then use Defense Down on the enemy, run away, then attack with the Bob-omb Shooter.
Other than debuffing foes (might work quite well with Waluigi's ATK Down [but then people'd just run, unless it was turn based PvP*]), he can't really do much. |contemplates deleting his Wario and making a Toad... again| *If it's ever made. Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: jdaster64 on June 25, 2010, 10:23:40 pm It just seems that there isn't much that Wario can do better than other characters, and he has a very low affinity for DEF, meaning that more level-ups will have to be poured into it.
Yoshi and Luigi, on the other hand, have strengths in good stats other than ATK, and thus their stat allocations are far more malleable. The only difference between the two of them is that Yoshi's specials are a bit better (predominantly Yoshi's ATK-booster versus Luigi's DEF-booster); everything else is actually rather comparable. Toad I haven't played as, and I can't seem to figure out exactly how he'd work if played. I imagine he's got a lot of control over PvP, what with his massive HP and DEF and his ATK-DEF switching special. EDIT: Finally deleted the old guide, derp. Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: Ralts13 on June 30, 2010, 01:39:30 pm What level do you get the specials for each character?
Specifically Toad's Mushroom Toss and Yoshi's Egg Pelt. ??? Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: Kopper on June 30, 2010, 04:49:21 pm Some things are good as a surprise, you know.
Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: jdaster64 on June 30, 2010, 09:06:32 pm The first special is earned at level 5 or 6, and subsequent specials are usually about four levels after the preceding one.
Also, revamped the Recipes/Items section slightly, including a newly discovered recipe courtesy of Shroomerson. Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: Medicguy2 on July 13, 2010, 04:52:13 pm Amanda and I figured out what the Gnarantula Cola recipe was:
Blue Gnarantula Cola (Doubles Defense for 10 seconds) (-, 40(I assume this is the base price to sell)): Red Gnarantula Cola + Tough Koopa Shell. EDIT: Amanda found it first, I just went to confirm it. Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: jdaster64 on July 13, 2010, 10:36:00 pm Thanks a bunch, I'll add it and the other two confirmed ones to the guide when I update the enemy stat section. I'll verify the sell price, as well.
No need to give me the sell price for Shroom Cake and Cake, BTW. Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: Medicguy2 on July 13, 2010, 11:31:53 pm Found another one, with Kimi's hint:
Shroob Mushroom (Mushroom or S. Shroom + Purple Herb): A mushroom that highly resembles a Shroob. It heals 12 HP and replenishes 10 SP (Sell price = 30 coins) EDIT: one more: Stinky Herb (Rotten Herb + Purple Herb): A herb that smells downright horrendous. Heals 9 HP and restores 3 FP (Sell price = 18 coins.) Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: Token01 on July 14, 2010, 05:45:56 am well thats cool medic
Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: BLD on July 14, 2010, 10:23:05 am Woot! Something that heals a decent amount of SP!
Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: Token01 on July 14, 2010, 10:25:54 am lol speed and Stache will soon be popular
Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: BLD on July 14, 2010, 10:28:59 am For me, they already are. I'll pay anyone who can get me 30 or more shroob shrooms. PM me a price and we'll talk.
Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: jdaster64 on July 14, 2010, 10:51:30 am Thanks again, Medic. One more to find...
Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: Medicguy2 on July 14, 2010, 02:25:32 pm Thanks again, Medic. No more to find... Fix'd.Apparently, one of the items makes the same recipe: a dried shroom makes a Fried Shroom. Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: jdaster64 on July 15, 2010, 11:53:14 am What Dried Shroom? Also, two recipes with the same result count as the same, so there's still one more to find.
Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: Draco on July 15, 2010, 11:56:36 am Dried Shrooms are a common drop from Pokeys.
Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: Medicguy2 on July 15, 2010, 01:22:05 pm What Dried Shroom? Also, three recipes with the same result count as the same, so there's still no more to find. fixed again. If you went to check, Dried shrooms are dropped by Pokeys and another desert enemy, and they'd make the fried shroom. Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: jdaster64 on July 16, 2010, 08:15:27 pm Stupid added item drops, :P. All right, I guess I have all the new enemy/item stats, so I'll hopefully have the guide updated sooner than later.
Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: BLD on July 17, 2010, 09:56:30 am The new patch will come out on the day the guife is updated.
I'm calling it now. Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: Token01 on July 20, 2010, 05:05:12 am Stupid added item drops, :P. All right, I guess I have all the new enemy/item stats, so I'll hopefully have the guide updated sooner than later. hope to see the updated guide! Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: jdaster64 on July 20, 2010, 09:49:23 am The new patch will come out on the day the guife is updated. I'm calling it now. Lol, wouldn't that just be my luck. At any rate, I'll update the guide as soon as I get around to finishing the map, and probably after I level my UberYoshi character to 45. I already have all of the stats for the enemies (including DE Koopas), cards, and new items, to my knowledge. Altering the equips section may take a while, though... Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: RandomYoshi on July 22, 2010, 02:52:58 pm I found a new recipe(?).
Gloomba Berry + Cake Mix = Gloomba Berry Cake (+12HP, +4FP) Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: Sonicdash0 on July 22, 2010, 06:41:52 pm GAH i knew they would have a use sooner or later T.T////
Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: jdaster64 on July 23, 2010, 08:37:03 am From now on, could everyone please post newly discovered recipes, with or without stats, on RandomYoshi's thread?
Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: jdaster64 on July 24, 2010, 11:13:44 pm Added new items, equipment, and enemy stats! Map's all that remains to be updated, if I'm correct...
Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: Token01 on July 25, 2010, 10:59:27 am Um isn't stache secret supposed to secret, so the description would "a secret book that lies a secret of stache"
Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: Kopper on July 26, 2010, 09:06:14 am Added new items, equipment, and enemy stats! Map's all that remains to be updated, if I'm correct... Mod double posts! :P Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: Token01 on July 26, 2010, 09:37:46 am Lol, its for informing people that ????? has updated this topic (guide I mean)
Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: jdaster64 on July 31, 2010, 11:07:08 pm Added map of the right DE path, I might also update the other map soon.
Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: Medicguy2 on August 05, 2010, 02:07:48 pm You're forgetting something in the map: There's a ? block a map before Freut T.'s, where the second set of red gnarantulas are.
Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: jdaster64 on August 05, 2010, 08:59:26 pm Thanks, I'll make a note of that and try to remember to add that with FH and the other new-ish stuff.
Title: Re: Super Mario Bros. Online GUIDE, current to 06/22/10 Post by: jdaster64 on August 24, 2010, 11:53:46 am NOTICE: I am officially halting progress on the world map, at least for now. It takes far too long to make this way, and is getting to be a massive file already. I will, however, continue with the rest of the guide, and I will leave the 6/22-current map and favor list up. If I ever do decide to continue the world map, it will likely be without the enemy indicators, as they take up a ton of space.
Title: Re: Super Mario Bros. Online GUIDE, mostly current to 09/05/10 Post by: jdaster64 on November 15, 2010, 04:48:26 pm A major edit has been made to the guide, and probably the final one, at least before the game goes up this coming month. Notable additions are the "R.P.G." (Recipe Profit Graph) and "B.A.D.J.E." (Badges' Attributes & Details Juxtaposed Exhaustively) charts, and all new special attacks, items, enemies, and recipes were added, at least to my knowledge.
Title: Re: Super Mario Bros. Online GUIDE, mostly current to 09/05/10 Post by: smashman43 on November 15, 2010, 05:08:31 pm R.P.G. and B.A.D.J.E. sound like 2 things you have in a Mario rpg, RPGing and badges, smart of you to think that way ;D
Title: Re: Super Mario Bros. Online GUIDE, mostly current to 09/05/10 Post by: jdaster64 on November 15, 2010, 05:33:09 pm I tried to get the recipe chart's name to conform to an acronym more directly related to recipes or items, but the creative juices weren't flowing at the time.
Title: Re: Super Mario Bros. Online GUIDE, mostly current to 09/05/10 Post by: smashman43 on November 15, 2010, 05:36:57 pm Well, at least you got 1 of them right :-\
Title: Re: Super Mario Bros. Online GUIDE, mostly current to 09/05/10 Post by: smashman43 on November 15, 2010, 06:56:50 pm It could be, "Recipes of Education Contributing In Pieces of Inventional Success", or R.E.C.I.P.I.S
Title: Re: Super Mario Bros. Online GUIDE, mostly current to 09/05/10 Post by: jdaster64 on November 16, 2010, 05:27:44 pm Just retitled the first chart "Relative Effectiveness of Cash Influx from the Preparation of Eats", or "R.E.C.I.P.E.".
Title: Re: Super Mario Bros. Online GUIDE, mostly current to 09/05/10 Post by: smashman43 on November 17, 2010, 04:01:44 pm That's better then what I had ;)
Title: Re: Super Mario Bros. Online GUIDE, mostly current to 09/05/10 Post by: jdaster64 on December 14, 2010, 01:44:54 am Added Stat Ratings to Equipment and Characters section. These are essentially tiers based on the stats of the equipment. Each 1.0 SR = 5 HP or FP, 1 ATK or DEF, 2 SPEED or STACHE, or 3% Crit. or Block Chance. Other things, however, like attack speed, coin drops, and range were not factored into these ratings, and should be considered.
Also, I updated the character tier list, but again, that doesn't mean all that much. The new Stat Ratings shed some quantifiable insight onto things, though; I believe Wario is easily better than Mario, one just has to focus on base DEF slightly more. Plus, he has a better heal move (0.90 HP/FP vs. 0.71, convenient interval), and a ranged weapon. Title: Re: Super Mario Bros. Online GUIDE, mostly current to 09/05/10 Post by: jdaster64 on December 18, 2010, 07:25:30 pm Added a map of the MK area. A few special secrets were left out, although most were at least alluded to.
Title: Re: Super Mario Bros. Online GUIDE, mostly current to 09/05/10 Post by: Kimimaru on January 01, 2011, 04:13:30 am The range of Wario's Bob-Omb Shooter has been changed from 2 to 3. When I checked earlier today, it was 1 for some reason, so I changed it. I wanted it to be better than Waluigi's weapon aside from stats, so I figured a range of 3 would be fair.
Title: Re: Super Mario Bros. Online GUIDE, mostly current to 09/05/10 Post by: Geno on January 01, 2011, 05:43:03 am Daster the other interest from MK map number 5 doesn't work i can't find it anywhere
Title: Re: Super Mario Bros. Online GUIDE, mostly current to 09/05/10 Post by: Garro on January 01, 2011, 05:21:12 pm Uhh before anything else, I think I should post the map I did and never finished.
(http://img534.imageshack.us/img534/3148/smbomap.png) I also leave the attachment of the map file divided in layers, in pdn Paint.NET format, if someone wants to continue the map, the font used is Lucida Blackletter (Or you might as well wait for me to complete it, which could be never). The 3x3 Green boxes are suppose to be Mushroom Kingdom, I havnt visited it yet so I couldn't complete it, I'm also missing the location of 1 bomb im MK Path as an optional Spin Rock. http://www.megaupload.com/?d=YDYVJRZM Title: Re: Super Mario Bros. Online GUIDE, mostly current to 09/05/10 Post by: jdaster64 on January 02, 2011, 06:11:14 pm Amazing work, Garro! I'll change that soon, and I'll add your name to the credits tag; I think I used CloisterBlack, but the fonts look similar enough. @Geno, I think I accidentally put that in the wrong screen; thanks for pointing that out. Also, I'll change up the small error on the R.E.C.I.P.E. soon.
Title: Re: Super Mario Bros. Online GUIDE, mostly current to 09/05/10 Post by: Penguin4478 on January 02, 2011, 11:27:08 pm nice garro its a really detailed map. However, you're missing the DE shop.
lol this is a really good map Title: Re: Super Mario Bros. Online GUIDE, Final Version! Post by: jdaster64 on January 03, 2011, 11:54:41 am All right, the guide is now completely done! Mushroom Kingdom was left separate from the main map due to its being packed with details the small map's size wouldn't allow. Also, a couple of minor alterations were made to the MK map and the R.E.C.I.P.E. chart, thanks to Geno and Garro, respectively.
As I said before, some secret areas were partially or completely left out, but if there's anything else that seems amiss, or just missing, don't hesitate to tell me! Title: Re: Super Mario Bros. Online GUIDE, Final Version! Post by: Garro on January 03, 2011, 12:52:54 pm Stupid me, I also forgot to link MK Path PVP with the rest of the map >_<
Title: Re: Super Mario Bros. Online GUIDE, Final Version! Post by: jdaster64 on January 03, 2011, 01:35:25 pm Lol, that's a rather minor error; I think I'll let it slide. However, you more notably left out a Shy Guy in the RCC arena, lol. Ah well, in mapping 150+ maps, we're both prone to a few minor errors; I fixed a couple I noticed that I made myself in completing the map.
Title: Re: Super Mario Bros. Online GUIDE, Final Version! Post by: Draco on January 08, 2011, 08:22:32 pm Block #2 in the Mushroom Kingdom is giving me a lot of confusion... :-\
I wish I knew where it was. I've scoured pretty much every spot I know. I'm not asking to know where it is, that's gonna take the fun out of it, but I do have a few questions, because it's really getting to me. Is the drill point to get there in the Mushroom Kingdom town? Is it in a building? What part of the town (left, right, middle) is it in? Title: Re: Super Mario Bros. Online GUIDE, Final Version! Post by: jdaster64 on January 11, 2011, 08:44:33 pm Sorry Draco, never saw your post. To answer your questions, yes, no and center. I don't blame you for not being able to find it, it took me forever.
Title: Re: Super Mario Bros. Online GUIDE, Final Version! Post by: Kopper on January 16, 2011, 04:15:21 am I checked and Luigi's Defence Lift now has a range of 3.
Just saying. Title: Re: Super Mario Bros. Online GUIDE, Final Version! Post by: jdaster64 on January 16, 2011, 11:59:31 am Defense Lift does? Hm, I'll double-check that, and some of the other boosts, then. Honestly, I'm not sure why heals/boosts/etc. are 1-range attacks, they're not desirable in PvP (with the possible exception of ATK-DEF Swap) and are a bit awkward to deal with when healing/boosting others.
EDIT: Yeah, and that appears to be the only one different. I'll correct that immediately. Title: Re: Super Mario Bros. Online GUIDE, Final Version! Post by: Kimimaru on January 16, 2011, 05:54:14 pm Sorry; that was a mistake on our part. The range is now 1 again.
Title: Re: Super Mario Bros. Online GUIDE, Final Version! Post by: Kopper on January 20, 2011, 05:04:49 pm Sorry; that was a mistake on our part. The range is now 1 again. Hooray, completely unneeded nerfings. Title: Re: Super Mario Bros. Online GUIDE, Final Version! Post by: Penguin4478 on January 21, 2011, 02:15:36 pm I found 2 minor errors in the section for equipment and badges.
Equipment: for Luigi's best hat, it only gives 1 def and 5 hp I think, but you said the stat rating is +3.0 Badges: I dont know if you purposely left this out, but there's a blank space in the B.A.D.J.E. list and also attack speed up(or Attack Speed Plus, not sure which one it is.) is missing. Title: Re: Super Mario Bros. Online GUIDE, Final Version! Post by: jdaster64 on January 21, 2011, 04:06:36 pm Attack Speed Up can't really be quantified, since it doesn't say how much it's raised by, so I left it off. And that blank space was supposed to be there. I'll check that Stat Rating thing, though.
Title: Super Mario Bros. Online GUIDE Update Post by: jdaster64 on January 22, 2011, 07:56:46 pm Added all pertinent enemy SPEED values (save for DE Koopa's, due to their being hard-to-reach), as well as seperating the normal and turn-based battles' EXP given values. Feel free to tell me if any of those SPEED values seem wrong (a few may certainly be off by 1 SPEED), but make sure that you can conclusively back any changes up (Unless you're Kimi, in which case you can just edit the post outright).
Title: Super Mario Bros. Online GUIDE Enemy section revamped! Post by: jdaster64 on January 31, 2011, 11:37:41 am Sorry to continue the multiposting, but I made a significant addition to the guide; the addition of the all-new, slick, and streamlined E.N.E.M.I.E.S. (Exposition of Numerous Elements of Malice-Intending Entities' Stats)! This has all of the basic stats (HP, ATK, DEF, SPEED, EXP) of every enemy besides Shrooblets and Monty Moles, as well as the ATK necessary to 3HKO, 2HKO, and OHKO them all.
Also, as a minor note, I provided links to the three picture-charts and the World Map on the first post. Title: Super Mario Bros. Online Guide UPDATE! Post by: jdaster64 on April 15, 2011, 02:16:40 am Guess what, another update! The player counterpart to "E.N.E.M.I.E.S.", "A.P.P.A.R.E.L", or "All Player-specific Paraphernalia Analyzed in Relative Efficiency by Level", has been released!
Also, a couple of minor fixes were made to some items' descriptions, the world map, and the B.A.D.J.E. chart (notably, I used Happy Heart instead of HP Drain for the image for the Heart Up badge). Title: Re: Super Mario Bros. Online GUIDE, Final Version! Post by: Penguin4478 on September 17, 2011, 05:16:57 pm Hmm... not to be picky or anything, but in the MK city map, shouldn't there be numbers for drill warps too? I'm just inquiring about this because I kinda forgot the warp to get block defense Dx
Title: Re: Super Mario Bros. Online GUIDE, Final Version! Post by: MasterMario97 on September 22, 2011, 08:14:49 am Apparently some stuff is not exactly meant to be shown. You gotta figure it out.
Title: Re: Super Mario Bros. Online GUIDE, Final Version! Post by: Penguin4478 on September 30, 2011, 08:41:42 pm kimi removed all stat requirements on luigi's adventuring shirt, so there's something you can change :)
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